Funeral II (seed)

Tarsheva: This isn't a good sign. Double quick all, move towards the portal! No time to lose here! Keep yer eyes peeled, cutters. There're some angry spirits out today. [to those who are feared] No use cryin' in the bleedin' dust! Get up and move!

Brilligh: [Glances back over her shoulder as she hears Clymestria & Flederoth sobbing. She reaches up and wedges the stick of incense under the silver feather pin in her hat, and feels calm move into her as her spell, and Athena's blessing, settle over her.]

Clymestria: [In her minds eye flashes a family pressed against an invisible barrier being torn to shreds by an undead hoard. Tarshevas words cut through her stupor, and Clymestria shrugs her helmet onto her face, grabs up her dull gray shaft of finely wrought iron, and stands.]

Flederoth:[hysterical] D-d-don't leave me h-he-here!

Peter: [out of breath] Do not worry my friend, there is safety in our number.

Clymestria: [Reaches down and grabs Flederoth by the belt and pulls him to his feet. With her spear she waves everyone along and collects herself.] Run, stay with the cart, brave Githzerai [Clymestria keeps Flederoth in front of her, and runs along quickly to catch up, keeping pace as the rear guard. ]

The mule starts moving a bit faster, up to the pace of a brisk jog, the wagon jitters and shakes. The amount of noise produced is considerably more due the wagon and everyone's armor, weapons and baggage. [Con check] As you run you can hear your heart beating in your ears.

Snatch: [stumbling behind the party, unable to quicken the pace, her large stature staggers her progress] GO GO! MOVE FORWARD!

Brilligh: [Opens her wings and surges up a couple feet and forward with the cart, shadowing Tarsheva. Hovering just behind her head, Brilligh quickly produces a small pouch of powdered bone and a glass vial filled with powdered silver. She flicks a pinch of each at Tasheva, her voice a ragged scratch in the air] The eyes are still dead to you, the eyes are still dead.



Clymestria: [Moving with confidence, the name of Athena on her lips, Clymestrias lungs heave with even breaths, and her legs relish the exercise, though fear drives her on. The presence of these souls, who have been trapped here, not allowed to roam the Ellesian fields, nor made to suffer thier lot in the realm of Uncle Hades.] "What could do this?"

There's a tangible sense of anxiety in the air. The solitude, the silence, the morose surroundings.. this place is for the dead alone. Yet you are here now, running past ruined frescoes and murals of how this land once was. They are still here... and awake. You can feel their hungry eyes watching you, angry that you live while they must endure an eternity of torment.



MARCHING ORDER
Clymestria: back

Flederoth: back

Snatch: back

Brilligh: back right corner of the wagon

A howling scream can be heard from the ruins.....




TO CLYMESTRIA: While struggling to keep up, trying to keep your senses sharp you are startled by a bone chilling cold that suddenly appears as you pass the shadow of a ruined home, seemingly out of nowhere. From the shadows a spectral hand claws out at you. Your danger sense goes off and all the years of combat training kick in. You instinctively raise your shield as a bony claw rakes where shoulder would be. Your bronze shield becomes frigid to the touch. You can barely make out the shadowy figure's face. He lets out a hissing moan when he misses. His decayed face twisted in an expression of pain and anger. [you can act after you roll initiative]

TO SNATCH: You try to run but your weight gets to you, maybe you're just tired from the battle yesterday. You watch as the wagon starts leaving you behind. Clymestria catches up with you holding Flederoth up pushing him forward. At that moment a numbing cold pain hits your leg. You let out a pitiful wail as your body starts to go numb but Shekinestra's power surges forward and in a moment of clarity you press outward pushing the spectre aside. The spirit seems to grow more corporeal as it drains life from you. The figure of the man that stands behind you wears ceremonial robes, perhaps a funeral shroud. [you can act after you roll initiative]

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